Design & Technology
- The aim of design and technology is to be an inspiring, rigorous and practical subject.
- Our curriculum intent is to allow pupils to use their imagination and creativity to design and make a range of products within a variety of contexts. This often involves designing and making a product to solve a real and relevant problem, where they need to consider their own and others' needs, wants and values.
- Pupils are also given the opportunity to understand nutrition and learn how to cook.
- We aim to, wherever possible, link their work to other curriculum areas, such as mathematics, science, computing and art.
- Pupils regularly have opportunities to reflect upon and evaluate past and present design and technology and the ways that these have influenced modern society.
- The skills and knowledge that our pupils will develop throughout their design and technology units are mapped out across each year group and key stage to ensure progression. Where possible, we link the pupils’ design and technology units to other curriculum areas, such as history and geography.
- Pupils are given opportunities to undertake a variety of creative and practical activities through half-termly units. These tasks would include opportunities to investigate, design, make, improve and evaluate. To undertake these tasks pupils also further develop their skills in analysing, researching, following a design brief, success criteria, designing through computer programmes, annotated sketches, exploded diagrams, designing to a scale, making prototypes, testing and evaluating, making, changing and improving.
- Our pupils are provided with opportunities to experience construction, textiles, food, computing, and electronic and mechanical products.
- We use a variety of strategies such as regular and consistent feedback, coherently planned and demanding learning experiences and the use of individual books to evaluate the knowledge, skills and understanding that our pupils have gained during each half-termly unit.
- Pupils develop detailed knowledge and skills across the Design and Technology curriculum and achieve the best possible outcomes producing work of a high quality.
- Pupils gain the technical and practical expertise needed to participate successfully in an increasing technical world. Over time, they build and apply their knowledge and skills in order to design and make high-quality products for a variety of real-life contexts.
- Pupils learn how to take risks and ways to become resourceful, innovative, enterprising and a capable member of society.
- CPD is planned to ensure that teacher pedagogy and assessment is secure.
- Subject monitoring, including book looks, is carried out by the senior leadership team.
Please find available for download the Design & Technology Primary National Curriculum.